64-Bit XSquawkBox – We Need Mac Audio

In a previous post I listed two bits of code we were looking for: a 64-bit clean port of libxplanemp (which XSB, Pilot’s Edge and X-Ivap use for multiplayer visualization) and a rewritten audio HAL for OS X, since the old one we use is based on technology from 1635.

Well, we don’t need libxplanemp anymore – if you look at github you’ll see we have a 64-bit branch, so that’s taken care of.  In fact, the only thing we need is Mac audio.

When we have Mac audio, we can figure out how to run a beta program.  If enough time goes by eventually I can code it myself, but code for VATSIM is something I do in my spare time when not working on X-Plane itself and chasing a two-year-old around the house.  (His idea of a fun time does involve feeding plastic food to a stuffed dog but does not involve sitting quietly and watching me code.  Who knew? :-)

So if you are the kind of person who knows how to write code for OS X and can hack out a new implementation of the audio interface, you have the power to get things moving in a big way.

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