These tutorials provide step-by-step instructions or annotated examples for working with the X-Plane scenery system.
| Title | Date | Description |
| Orthophoto Polygons | 01/27/09 | How to place orthophotos using polygons and DSF overlays. |
| Using the Library System | 01/27/09 | How to use library scenery packags to customize X-Plane's look. |
| Converting ENV scenery with DSF2Text | 01/27/09 | Use DSF2Text to translate custom objects from ENV scenery to DSF overlays. |
| Using DSF2Text | 01/27/09 | Use DSF2Text to transfer custom objects from the old Socal demo area to the new one. |
| Customizing X-Plane Default Scenery Graphics | 01/27/09 | Create a custom scenery package that changes the default appearance of X-Plane. |
| Creating animated objects in AC3D 6.0 (old) | 01/27/09 | This explains the old way to make animated objects in AC3D 6.0 or older. |
| Creating animated objects in AC3D 6.1 (new) (Italian) | 01/27/09 | This explains the new preferred way to animate objects in AC3D 6.1. |
If you would like to translate a tutorial into another language, please email me to receive the raw source document!
Here are some other tutorial links: