#ifndef _EnvParser_h_#define _EnvParser_h_#define	BAD_FORMAT_ERR		1001#define	CANNOT_OPEN_ERR		1002int	ReadEnvFile(const char * envFileName);const char *	StripFileName(const char * inFilePath, char inSeparator);/* Define these routines yourself! */void	AcceptDimensions(int inH, int inV);void	AcceptVertex(					int		inH,					int		inV,					double	inLatitude,					double	inLongitude,					float	inElevation,					short	inLandUse,					int		inCustom,					short	inRotation,					short	inTextureScale,					short	inTextureXOffset,					short	inTextureYOffset,					short	inBodyID);					void	AcceptObject(					long	inKind,					float	inLatitude,					float	inLongitude,					float	inElevationHeading,					char *	inName);					void	AcceptRoadSegment(					double	inLatitude,					double	inLongitude,					int		isLast);void	AcceptTrailSegment(					double	inLatitude,					double	inLongitude,					int		isLast);void	AcceptTrainSegment(					double	inLatitude,					double	inLongitude,					int		isLast);void	AcceptElectricSegment(					double	inLatitude,					double	inLongitude,					int		isLast);void	AcceptTaxiwaySegment(					double	inLatitude,					double	inLongitude,					int		isLast);					void	AcceptRiverSegment(					double	inLatitude,					double	inLongitude,					int		isLast);					void	AcceptCustomTexture(					short	inIndex,					char *	inName);#endif
